package net.minecraft.client.renderer;

import net.minecraft.util.BlockPos;

public class DestroyBlockProgress {
	/**
	 * entity ID of the player associated with this partially destroyed Block. Used
	 * to identify the Blocks in the client Renderer, max 1 per player on a server
	 */
	private final int miningPlayerEntId;
	private final BlockPos position;

	/**
	 * damage ranges from 1 to 10. -1 causes the client to delete the partial block
	 * renderer.
	 */
	private int partialBlockProgress;

	/**
	 * keeps track of how many ticks this PartiallyDestroyedBlock already exists
	 */
	private int createdAtCloudUpdateTick;

	public DestroyBlockProgress(int miningPlayerEntIdIn, BlockPos positionIn) {
		this.miningPlayerEntId = miningPlayerEntIdIn;
		this.position = positionIn;
	}

	public BlockPos getPosition() {
		return this.position;
	}

	/**
	 * inserts damage value into this partially destroyed Block. -1 causes client
	 * renderer to delete it, otherwise ranges from 1 to 10
	 */
	public void setPartialBlockDamage(int damage) {
		if (damage > 10) {
			damage = 10;
		}

		this.partialBlockProgress = damage;
	}

	public int getPartialBlockDamage() {
		return this.partialBlockProgress;
	}

	/**
	 * saves the current Cloud update tick into the PartiallyDestroyedBlock
	 */
	public void setCloudUpdateTick(int createdAtCloudUpdateTickIn) {
		this.createdAtCloudUpdateTick = createdAtCloudUpdateTickIn;
	}

	/**
	 * retrieves the 'date' at which the PartiallyDestroyedBlock was created
	 */
	public int getCreationCloudUpdateTick() {
		return this.createdAtCloudUpdateTick;
	}
}
